3 act structureThe 3 act structure is the narrative to a game that is splitinto 3 different sections also known as acts. Firstly you have act 1 whichconsists of the ‘exposition’ and the ‘Inciting incident’. The ‘Exposition’ in a game is the start ofthe storyline. For example, this could start with the background story aboutthe main character and their role in the game. The inciting incident is a partin the game that can have an effect on the story as a whole or can affect theway your character takes part in the game. The second act of the 3 actstructure consists of something called a ‘Rising action’; a ‘Rising action’ is anevent that has happened in the game causing it to change the way your characterplays in the game. A rising action inthe game is usually when the protagonist meets the antagonist.
The final act ofthe 3 act structure consists of the climax, falling action and resolution. The climaxis the height of the game; it may be when there is a confrontation between theprotagonist and the antagonist, which normally results into the protagonist winning.The falling action isn’t as exciting or important as the climax; it consists ofthe protagonist making their way back to their kingdom after defeating the antagonist,also surpassing any other obstacles through their journey. Lastly, theresolution could be when the protagonist has made it back to their kingdom oraccomplished their goal in the game, which results to a happy ending. Character typesThere are a variety of different character types whichinclude, playable characters, fighting game characters, non-playable charactersand enemy character types.
Firstly playable characters are mainly used in FPSstyle games some of the different character roles in playable character typesincludes, a player character which is a character that is controlled by you. Anothercharacter type would be an adventure duo, this character type is two characterspartnered together usually being the main character with a weird or uniqueperson. Moving onto fighting character types, some of the character types infighting games include an assist character which is a non-playable character thatis basically there to simply assist a character that is playable. Another charactertype is a ditto fighter which is a character